If you’re looking for a fun group game to break the ice with a large group, silent football is the perfect game that’s easy to learn. During a game, players pass an imaginary ball to each other without speaking, but it can be tricky to keep track of who has it. If you make a mistake or break a rule, you’re one step closer to losing the game. This game is perfect for all ages, so keep reading for all the rules , different ways to play , and strategies to help you win!
Silent Football: Quick Overview
Everyone sits in a circle and must be silent. Players use hand signals, like tapping their legs or pointing their elbow at someone, to pass an imaginary ball between players. If someone talks or breaks the rules, they can earn an infraction. When someone gets 3 infractions, they lose the game!
Steps
Silent Football Rules
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1Choose someone to be the Grand Master. The Grand Master doesn’t play the game, but they watch over everyone to make sure they follow the rules. The Grand Master can also allow people to talk during the game if a player catches someone else breaking the rules.
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2Sit silently in a circle facing each other. All the other players sit in a small circle so they can see each other. From this point on, no one is allowed to talk for the rest of the game unless the Grand Master allows them to.
- To start a game, some groups also pretend to take off an imaginary hat and throw it into the middle of the circle.
- Have the Grand Master stand or sit outside of the circle where they can easily see everyone.
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3Tap your leg or point your elbow at someone to pass the ball. The Grand Master chooses the player who starts with the “ball.” Whenever someone has the ball, they have to pass it using 1 of the 3 different offensive plays and make the matching hand signal. Keep in mind that during a game, the same pass can’t be used more than 2 times in a row. These are the possible hand signals you can use to pass a ball: [1] X Research source
- Fwap:
Tap your left leg with your left hand to move the ball 1 person to the left or
Tap your right leg with your right hand to move the ball 1 person to your left.
- It’s against the rules to “cross-fwap,” or tap your leg with the opposite hand.
- Double fwap:
Tap your left leg twice with your left hand to move the ball 2 people to the left or
Tap your right leg twice with your right hand to move the ball 2 people to the right.
- Tapping your leg 3 or more times is against the rules.
- Zoom: Point your right hand on your head and point your elbow at the person you want to pass the ball to.
- Fwap:
Tap your left leg with your left hand to move the ball 1 person to the left or
Tap your right leg with your right hand to move the ball 1 person to your left.
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4Shrug or tap your forehead to send the ball back to the passer. To trip up the passer, you can use a defensive move instead of catching the ball to make the passer throw it again. If 2 defensive moves are used in a row or against the same passer, the next person who gets the ball has to continue passing it. Here are the allowed defensive moves: [2] X Research source
- Shrug: Quickly lift your shoulders up and lower them back down.
- Schmotus: Grab your left bicep with your right hand, and put your left hand on your forehead.
- Note: You can shrug in response to a shrug, or schmotus in response to a schmotus, but you can never do one in response to the other.
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5Raise your hand to tattle on someone breaking the rules. Whenever you catch breaking a rule, like talking, passing when they don’t have the ball, or repeating a signal more than 3 times, put your hand up and wait for the Grand Master to point at you. Then, tell the Grand Master what you saw.
- When you’re talking, put your hand in front of your mouth so no one sees your lips moving.
- If the Grand Master disagrees with you, they can ignore your accusation and restart the game.
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6Vote to give a rulebreaker an infraction. If the Grand Master lets the accusation stand, then everyone in the circle votes on if they think the person broke the rules. Each player either gives a thumbs-up or thumbs-down. If the majority of the group gives a thumbs-up, then the person who was tattled on earns 1 infraction.
- If the votes were mostly thumbs-down, then the player is safe.
- The game resumes with the person who had the ball last. If you can’t remember, the Game Master picks a new player to start with the ball.
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7End the game when someone gets 3 infractions. Keep passing the ball and calling out players who screw up or break a rule. As the game progresses, people start to focus more so they make fewer mistakes. Once someone gets their 3rd infraction, they lose the game and everyone else wins!
- Alternatively, if the game has gone on too long, the Game Master can end it whenever they decide.
Expert Q&A
Tips
- People may have learned different rules for silent football, so make sure everyone is on the same page before you start a game.Thanks
References
- ↑ https://static1.squarespace.com/static/583f73fc3e00bebc1c9adc7f/t/5e72dd2f2895c0044ef62cd6/1584586033649/Quick+and+Easy+Games!.pdf
- ↑ https://static1.squarespace.com/static/583f73fc3e00bebc1c9adc7f/t/5e72dd2f2895c0044ef62cd6/1584586033649/Quick+and+Easy+Games!.pdf
- ↑ https://static1.squarespace.com/static/583f73fc3e00bebc1c9adc7f/t/5e72dd2f2895c0044ef62cd6/1584586033649/Quick+and+Easy+Games!.pdf