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Everything you need to know about the Dark Fruit
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In Blox Fruits, Dark Fruit is an incredibly strong fruit for how little it costs to purchase and awaken. This Fruit is a good choice if you're a Sword or Gun main, and it's also a great choice for PvP once you awaken it. In this article, we'll go over how to get the Dark Fruit, Dark Fruit's moves, and some pros and cons.

All About the Dark Fruit

Dark Fruit is an Uncommon Elemental type Fruit that can be obtained from the Blox Fruit Dealer. This Fruit works really well for PvP once you awaken it, thanks to its stun moves and the fact that you can teleport short distances with it.

Section 1 of 6:

Dark Fruit Overview

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  1. It's obtained by purchasing it from the Blox Fruit Dealer for $500,000 or 950 Robux.
  2. It can stun users for a long time, plus it has a teleporting move. This means it's a great Fruit to use if you are a Sword or Gun main. [1]
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Section 2 of 6:

Dark Fruit Awakening

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  1. Fragments can be obtained in several ways, but you'll most likely get them from finishing raids or defeating Sea Beasts. The order in which to awaken your moves is as follows:
    • Z: 500 Fragments
    • F: 2,000 Fragments
    • X: 3,000 Fragments
    • C: 4,000 Fragments
    • V: 5,000 Fragments
      • After awakening Dark Fruit, you'll get the Dark Lord title (#035).
Section 3 of 6:

Dark V1 Moveset

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    • Mastery cost: 1 Mastery
    • Damage: 3402
    • Cooldown: 7.5 seconds
    • Description: You fling black rocks from your hand towards the cursor. If these rocks hit an enemy, they will cause damage.
    • Mastery cost: 40 Mastery
    • Damage: 2506-3581
    • Cooldown: 12.5 seconds
    • Description: You create a black hole where the cursor is positioned. This black hole damages and stuns, and the damage/stun increases the longer this move is held. Once released, the enemy is launched away.
    • Mastery cost: 80 Mastery
    • Damage: 4476
    • Cooldown: 21.5 seconds
    • Description: You create a black hole around you on the ground. Anyone caught in this attack will be damaged and caused to levitate.
    • Mastery cost: 110 Mastery
    • Damage: 4745
    • Cooldown: 27.5 seconds
    • Description: You create a large darkness orb above your head, then launch it towards the cursor. Targets will be pulled inside and take damage.
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Section 4 of 6:

Dark V2 Moveset

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    • Mastery cost: 1 Mastery
    • Fragments cost: 500 Fragments
    • Damage: 3223
    • Cooldown: 7.5 seconds
    • Description: You swing a dark sword and send a flash of dark energy towards the target. This will blind the target, and it will also teleport you closer to them and do damage.
    • Mastery cost: 40 Mastery
    • Fragments cost: 3,000 Fragments
    • Damage: 233-3259
    • Cooldown: 10.5 seconds
    • Description: You create a black hole through which dark tentacles lash out. If these tentacles hit an enemy, they will stun them, pull them in, and cause damage. The longer you hold the move, the more damage it will do. This move also breaks instinct.
    • Mastery cost: 80 Mastery
    • Fragments cost: 4,000 Fragments
    • Damage: 504-3357
    • Cooldown: 15 seconds
    • Description: You create an expanding black hole on the ground the longer you hold this move. Enemies caught in this hole will take damage. This move also breaks instinct.
    • Mastery cost: 110 Mastery
    • Fragments cost: 5,000 Fragments
    • Damage: 5192
    • Cooldown: 26.5 seconds
    • Description: You create a swirling orb of darkness that launches towards the cursor. This orb will draw in enemies and damage them before knocking them back. This move also breaks instinct.
    • Mastery cost: 0 Mastery
    • Fragments cost: 2,000 Fragments
    • Damage: n/a
    • Cooldown: 6 seconds
    • Description: You can teleport to your cursor location.
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Section 5 of 6:

Dark Fruit Passives

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  1. You are immune to all attacks by Fighting Styles, Swords, and Guns, unless the attacks are imbued with Aura or the enemy is a higher level than you.
Section 6 of 6:

Pros and Cons

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    • Good for fighting bosses
    • Low mastery requirements for new players
    • Easy to obtain
    • Not difficult to awaken
    • Many moves can stun
    • Many moves are easily punishable
    • Doesn't have great range
    • Cooldowns are too long for grinding
    • Moves have small hitboxes
    • Moves can be hard to control
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