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Learn how to create Big in this popular sandbox crafting game
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Are you trying to make "big" things happen in Little Alchemy 2? Big is one of the many elements in Little Alchemy 2, a direct counterpart to the element Small . The Big element can turn many elements into bigger versions of themselves, and is an essential element to have. Getting this element takes a little time, but in this guide, we'll teach you exactly how to unlock Big and all the recipes that use it.

Combinations to Get Big in Little Alchemy 2

  • Philosophy + Universe
  • Philosophy + Galaxy
  • Philosophy + Galaxy Cluster
  • Philosophy + Solar System
  • Philosophy + Sun
  • Philosophy + Planet
Section 2 of 3:

Fastest Path to Get Big

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  1. Time is an element you unlock after unlocking 100 other elements. You can use Time while creating Big in the path listed below:
    • Earth + Earth = Land
    • Land + Land = Continent
    • Continent + Continent = Planet
    • Water + Earth = Mud
    • Air + Air = Pressure
    • Earth + Pressure = Stone
    • Mud + Stone = Clay
    • Water + Water = Puddle
    • Puddle + Puddle = Pond
    • Pond + Pond = Lake
    • Lake + Lake = Sea
    • Earth + Sea = Primordial Soup
    • Primordial Soup + Time = Life
    • Clay + Life = Human
    • Stone + Air = Sand
    • Sand + Fire = Glass
    • Planet + Fire = Sun
    • Fire + Fire = Energy
    • Sun + Energy = Solar Cell
    • Solar Cell + Sun = Electricity
    • Glass + Electricity = Light Bulb
    • Human + Light Bulb = Idea
    • Human + Idea = Philosophy
    • Planet + Philosophy = Big
  2. If you don't have Time unlocked, you can still make Big. The path will just be slightly different, as listed below:
    • Earth + Earth = Land
    • Land + Land = Continent
    • Continent + Continent = Planet
    • Water + Earth = Mud
    • Air + Air = Pressure
    • Earth + Pressure = Stone
    • Mud + Stone = Clay
    • Water + Water = Puddle
    • Puddle + Puddle = Pond
    • Pond + Pond = Lake
    • Lake + Lake = Sea
    • Earth + Sea = Primordial Soup
    • Fire + Fire = Energy
    • Primordial Soup + Energy = Life
    • Clay + Life = Human
    • Stone + Air = Sand
    • Sand + Fire = Glass
    • Planet + Fire = Sun
    • Sun + Energy = Solar Cell
    • Solar Cell + Sun = Electricity
    • Glass + Electricity = Light Bulb
    • Human + Light Bulb = Idea
    • Human + Idea = Philosophy
    • Planet + Philosophy = Big
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Section 3 of 3:

Recipes that Use Big

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  1. Some of these recipes require the Myths and Monsters DLC, which will be noted in the list below:
    • Atomic Bomb: Explosion + Big
    • Aviary: Birdcage + Big
    • Blizzard: Snow + Big
    • Boulder: Rock or Stone + Big
    • Bus: Car + Big
    • Circus: Tent + Big
    • City: Village + Big
    • Clock: Watch + Big
    • Continent: Land + Big
    • Dinosaur: Lizard + Big
    • Duck: Duckling + Big
    • Excavator: Shovel + Big
    • Flood: Rain + Big
    • Hill: Boulder + Big
    • Jupiter: Planet or Saturn + Big
    • Lake: Pond + Big
    • Land: Soil + Big
    • Legend: Story or Fairy Tale + Big
    • Lion: Cat + Big
    • Mercury: Pluto + Big
    • Mountain: Hill or Earth + Big
    • Ocean: Sea + Big
    • Ostrich: Bird + Big
    • Paraglider: Kite + Big
    • Plant: Grass + Big
    • Pond: Puddle + Big
    • Rat: Mouse + Big
    • River: Stream + Big
    • Rock: Pebble + Big
    • Sea: Lake + Big
    • Skyscraper: House + Big
    • Stream: Rivulet + Big
    • Sun: Proxima Centauri + Big
    • Swimming Pool: Aquarium + Big
    • Tornado: Wind + Big
    • Tree: Plant + Big
    • Vault: Safe + Big
    • Elf (DLC): Faerie (DLC) + Big
    • Giant (DLC): Monster (DLC) or Deity (DLC) + Big
    • Jormungandr (DLC): Ouroboros (DLC) + Big
    • Orc (DLC): Goblin (DLC) + Big
    • Ziz (DLC): Phoenix or Griffin (DLC) + Big

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