PDF download Download Article
When to use armor & what kind of armor your barbarian should wear
PDF download Download Article

If you’re designing a barbarian for Dungeons & Dragons 5th edition, you might be wondering if it’s a good idea to equip your character with armor. After all, barbarians can use light and medium armor but have a class feature that increases their AC without armor. So, which is better? It depends on what’ll net your barbarian the highest armor class—and that might mean wearing armor! Read on for a complete guide to barbarians and whether they should wear armor in D&D 5e.

Barbarians: Do They Wear Armor?

In D&D, Barbarians are proficient in light and medium armor, but they also have the Unarmored Defense ability that adds their DEX and CON modifiers to their armor class (AC) when unarmored. Barbarians should wear armor if their AC bonus is higher with armor than when unarmored.

Section 1 of 5:

Should barbarians wear armor in D&D 5e?

PDF download Download Article
  1. However, they don’t have to. Although barbarians are designed to be super durable no matter what equipment is (or isn’t) equipped, they automatically get proficiency with both light and medium armor. So, it may be a good idea to put your barbarian in armor for added protection in combat. [1]
    • Barbarians have a unique class feature that gives them a bonus to their armor class (AC) when they’re not wearing armor called Unarmored Defense.
    • However, this feature doesn’t necessarily give barbarians a higher AC than they’d have with armor equipped.
  2. First, figure out what your barbarian’s AC is with their Unarmored Defense class feature. Then, compare that number to their AC with a certain type of armor equipped. If their AC is higher with the armor equipped, it’s better to wear armor. [2]
    • For example, say your barbarian’s unarmored AC is 14 (10 + 1 (DEX modifier) + 3 (CON modifier)).
    • Meanwhile, half plate sets the wearer’s AC to 15 + their DEX modifier (maximum +2). So, your barbarian’s AC with half plate is 16 (15 + 1).
    • That means it’s better for your barbarian to wear half plate rather than adventure without armor!
    Advertisement
  3. Conversely, a barbarian with high DEX and CON modifiers may be better off without armor. If you compare your barbarian’s unarmored AC with their armored AC and find that their unarmored AC is higher, that means adventuring without armor might be the better choice. [3]
    • For example, say your barbarian’s unarmored AC is 17 (10 + 2 (DEX modifier) + 5 (CON modifier)).
    • If you have hide armor—which can set the wearer’s AC to 12 + their DEX modifier (max +2)—it’ll raise your barbarian’s AC to 14 (12 + 2), which is lower than a 17 AC while unarmored.
    • Whether or not you wear armor often depends not only on your barbarian’s ability scores but also on the armor they have.
    • If you have good medium armor, you’ll probably want to wear it—but if you only have light armor, you might prefer to use your unarmored bonus.
  4. Advertisement
Section 2 of 5:

Barbarian Class Features Affecting Armor

PDF download Download Article
  1. According to D&D Experts Legends of Avantris, barbarians add their Constitution (CON) modifier to their armor class with the Unarmored Defense feature. A barbarian’s AC equals 10 + their Dexterity (DEX) modifier + their CON modifier when they aren’t wearing armor, allowing them to forego armor and still have a decent AC.
    • You can also equip a shield (which grants a +2 bonus to AC) and still benefit from Unarmored Defense.
    • If a barbarian equips armor, they no longer get the benefits of Unarmored Defense (but you can always remove your barbarian’s armor if you want those perks back).
  2. There are 3 main categories for armor in 5e: light, medium, and heavy. The heavier the armor is, the more protection (and higher AC) it offers. Light and medium armor can increase your base AC anywhere from 11 to 15, according to Legends of Avantris. Because barbarians are proficient with light and medium armor, they can use either type freely—but shouldn’t use heavy armor. [4]
    • Light armors include leather, padded, and studded leather armor.
    • Medium armors include hide, chain shirts, scale mail, breastplate, and half plate.
    • Using armor you aren’t proficient with means you’ll have disadvantage on Strength and Dexterity-based checks, saves, and attacks—which isn’t ideal.
  3. Advertisement
Section 3 of 5:

Best Armor for Barbarians

PDF download Download Article
  1. There’s not usually much of a reason for barbarians to use light armor; their unarmored bonus is typically better than the AC bonus from light armor. The best type of medium armor is easily half plate, though you could also use a breastplate to avoid disadvantage on Stealth checks. Look for magical medium armor, such as: [5]
    • Armor +1, +2, or +3 . This magical armor grants a +1, +2, or +3 bonus to your armor class, respectively.
    • Mithral armor . Mithral armor doesn’t impose disadvantage on Stealth checks, even if the armor type (like half plate) normally would.
    • Adamantine armor . This armor converts critical hits against the wearer into regular hits.
    • Helmets don’t count as armor, so barbarians can wear them regardless of other equipment (although they also don’t offer much protection unless they’re magical).
    • Although barbarians can also use shields, it’s better to wield a two-handed weapon—so you probably won’t want to bother with a shield’s AC bonus.
Section 4 of 5:

Best Magic Items for Barbarians

PDF download Download Article
  1. If you’re determined to play your barbarian without armor (or their unarmored AC is better than armor), there are still magic items that can improve your barbarian’s AC even further. Keep an eye out for the following magic items as you play, adventure, and find more loot: [6]
    • Bracers of Defense . These bracers grant a +2 AC bonus if the wearer doesn’t have armor.
    • Ring (or Cloak) of Protection . One of these cloaks or rings can grant a +1 bonus to both AC and saving throws.
    • Amulet of Health . The Amulet of Health sets the wearer’s Constitution to 19. That means an unarmored barbarian can raise their CON modifier (and possibly AC).
  2. Advertisement
Section 5 of 5:

Barbarians & Armor in Baldur’s Gate 3

PDF download Download Article
  1. Baldur’s Gate 3 is a popular video game set in the Forgotten Realms and built with D&D 5th edition mechanics. As such, barbarians in the game work much like barbarians in 5e. Whether or not you should wear armor in BG3 depends on whether your barbarian’s unarmored AC bonus is better than their AC bonus with armor on. The best barbarian clothing in BG3 includes:
    • Bloodguzzler Garb . This piece of clothing allows the wearer to gain Wrath when damaged (meaning they’ll have a +1 bonus to melee damage).
    • Adamantine Scale Mail . This armor reduces all incoming damage by 1 and prevents critical hits on the wearer.
    • Enraging Heart Garb . This piece of clothing generates more Wrath and raises the wearer’s Constitutions score by +2.
    • Bonespike Garb . This piece of clothing grants +15 temporary hit points when the wearer Rages and reduces incoming damage by 2.

Expert Q&A

Ask a Question
      Advertisement

      Tips

      Submit a Tip
      All tip submissions are carefully reviewed before being published
      Name
      Please provide your name and last initial
      Thanks for submitting a tip for review!

      About This Article

      Thanks to all authors for creating a page that has been read 2,733 times.

      Did this article help you?

      Advertisement