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Learn to avoid enemy fire and escape danger with Disengage
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It’s time to learn the ins and outs of combat in D&D 5e—so what is the Disengage action, and what can you do with it? Disengage is an action that enables your PC (or any creature that takes it) to avoid opportunity attacks for the rest of their turn, ensuring enemies can’t hit them if they move away. Keep reading for a comprehensive guide to Disengage and all its uses in your Dungeons & Dragons campaign.
Things You Should Know
- Disengage is an action that prevents opportunity attacks from enemies for the rest of your PC’s turn. You can move away from enemies freely without taking damage.
- Use Disengage to retreat if your PC is wounded or needs to take cover. Or, move your PC forward and into the thick of battle without taking extra hits.
- Any creature can use Disengage regardless of class, race, or background, but some classes (like rogues and monks) have improved versions of Disengage.
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References
- ↑ https://5thsrd.org/combat/actions_in_combat/
- ↑ https://rpgbot.net/dnd5/how-to-play/actions-in-combat/
- ↑ https://www.dungeonsolvers.com/dodge-dash-and-disengage-in-dd-5e/
- ↑ https://www.dungeonsolvers.com/dodge-dash-and-disengage-in-dd-5e/
- ↑ https://rpgbot.net/dnd5/how-to-play/actions-in-combat/
- ↑ https://5thsrd.org/combat/actions_in_combat/
- ↑ http://dnd5e.wikidot.com/feat:sentinel
- ↑ https://5thsrd.org/combat/making_an_attack/
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