PDF download Download Article PDF download Download Article

When light passes through a surface, the straight beam of light is bent. The beam travels through the object along a different path than the beam was following when it entered the object. The beam of light bends again when it leaves the object. These bends at the surface boundaries between air and the object are called refraction. Refraction is caused by the fact that light travels at a constant speed only in a vacuum. When light passes through another object, the light is slowed down. The bend caused by this slowing can be calculated based on the refractive index of the object. The refractive index of an object is the ratio of the speed of light in a vacuum to the speed of light in the object. [1] Use these tips to learn how to calculate the refractive index in physics.

Method 1
Method 1 of 2:

Determine the Measurements Needed For the Calculation

PDF download Download Article
  1. For example, a pane of window glass has a thickness that may be stated by the manufacturer, but which should be measured to ensure accurate calculation of the refractive index.
  2. Monochromatic point light sources are available through laboratory supply outlets. Place the point light source a known distance from the surface of the object. Aim the point light source into the object perpendicularly to the point on the object being struck. Mark the other side of the object at the point where the light emerges. [2]
    Advertisement
  3. Move the light source such that a line drawn between the perpendicular placing of the light source and the angled placing of the light source forms a right angle. Note the point where the light emerges on the other side of the object. Mark that point where the light emerges. [3]
  4. Advertisement
Method 2
Method 2 of 2:

Calculate the Angle Of Refraction

PDF download Download Article
  1. The first leg will be the distance that the point light source was placed from the object to make the perpendicular. The second leg will be the lateral distance that the point light source was moved from the perpendicular generation point to the angled generation point. The third leg, the hypotenuse, can be determined as the square root of the sum of the squares of the other 2 sides.
  2. The first leg will be the thickness of the object. The second leg will be the distance between the 2 marks on the back of the object. The third leg, the hypotenuse, is defined as the square root of the sum of the squares of the other 2 sides.
  3. Knowing the dimensions of the triangles, the angles at the boundary between the air and the surface of the object can be calculated using trigonometry. The angle on the air side of the interface is the angle of incidence. The angle on the object side of the interface is the angle of refraction. [4]
  4. The refractive index of the object is the sine of the angle of incidence divided by the sine of the angle of refraction. [5]
  5. Advertisement

Community Q&A

Search
Add New Question
  • Question
    Why do I need to read physics?
    Community Answer
    Physics is an important concept in life, and learning physics can explain the causes of phenomenons that are happening around you all the time. Also, the history of important scientists in physics can be both inspiring and informative.
  • Question
    I'm not sure about the angle in air, I always thought it was the angle alternate to the one indicated here. Is this accurate?
    Community Answer
    Generally, we consider the angle made by the refracted ray with the normal. The angle shown here is equal to it, so it's accurate.
  • Question
    How do I make a virtual image refraction math problems for physics?
    Sarthik Garg
    Community Answer
    We need to place the object at distance less than focus for a concave mirror and convex lens; convex mirror and concave lens always gives virtual image.
See more answers
Ask a Question
      Advertisement

      Video

      Tips

      Submit a Tip
      All tip submissions are carefully reviewed before being published
      Name
      Please provide your name and last initial
      Thanks for submitting a tip for review!

      Things You'll Need

      • Point light source


      About This Article

      Article Summary X

      Refraction occurs when a beam of light bends at the surface boundary between air and the object that it passes through. The refractive index of an object is the ratio of the speed of light in a vacuum to the speed of light in the object. To calculate the refractive index, start by measuring the width of the transparent object. Next, send light from a point light source through the object perpendicularly. You’ll also need to aim the point light into the object at an angle. Then, define a right triangle for the light in the air and another one for the light in the object, and find the sine of each angle. The refractive index is equal to the sine of the angle of incidence divided by the sine of the angle of refraction To learn how to use trigonometry to find the angles of the triangles, keep reading!

      Did this summary help you?
      Thanks to all authors for creating a page that has been read 169,079 times.

      Reader Success Stories

      • Ayan Naskar

        Sep 15, 2016

        "Good article. Nothing more to say."
      Share your story

      Did this article help you?

      Advertisement