Are you getting ready to try and jump over a deadly obstacle in your D&D 5e game but unsure how far your character can actually jump? We can help. The rules for jump distance in 5e cover two kinds of jumps—long jumps (which are horizontal) and high jumps (which are vertical). Overall, your jump distance is determined by your Strength score and modifier. The higher they are, the longer your jump distance! Read on for a complete overview of jumping and how to calculate your jump distance in D&D 5e, with tips on how to get the most out of your movement.
Jumping Distance Overview for D&D 5e
There are two kinds of jumps in 5e: long jumps and high jumps. In feet, your long jump distance equals your Strength score if you move 10 feet first, or half that with a standing jump. Your high jump distance equals 3 + your Strength modifier, or half that if you do a standing high jump.
Steps
Expert Q&A
Tips
References
- ↑ https://media.wizards.com/2018/dnd/downloads/DnD_BasicRules_2018.pdf
- ↑ https://media.wizards.com/2018/dnd/downloads/DnD_BasicRules_2018.pdf
- ↑ https://media.wizards.com/2018/dnd/downloads/DnD_BasicRules_2018.pdf
- ↑ https://5thsrd.org/adventuring/movement/
- ↑ https://5thsrd.org/adventuring/movement/
- ↑ https://5thsrd.org/spellcasting/spells/jump/
- ↑ https://www.caverns-and-creatures.com/magic-items/boots-of-striding-and-springing
- ↑ https://dnd5e.wikidot.com/lineage:satyr
- ↑ https://dnd5e.wikidot.com/feat:athlete