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This wikiHow teaches you how to enable Webgl. Webgl (Web Graphics Library) is a JavaScript API that is used to render 2D and 3D graphics within a compatible web browser.

Fixing WebGPL 2 Errors in Your Browser

  • To use WebGL 2.0 in Chrome, first enable Hardware Acceleration, then go to chrome://flags and enable "WebGL 2.0 Compute."
  • If you don't see "WebGL 2.0 Compute," your GPU does not support WebGL 2.0.
  • In Safari, enable the Develop menu, go to Develop > Experimental Features , and select WebGL 2.0 .
Method 1
Method 1 of 3:

Using Google Chrome

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  1. It has an icon that resembles a red, yellow, and green wheel with a blue dot in the middle. Click the Google Chrome icon in the Windows Start menu or Applications folder on Mac to open Google Chrome.
  2. The address bar is at the top of Google Chrome. This opens Google Chrome's settings menu.
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  3. It's at the bottom of the Settings menu.
  4. This option is under "System" near the bottom of the Advanced Settings menu. The toggle switch to the right of it should be blue.
  5. The address bar is at the top of Google Chrome. This displays experimental features that you can activate in Google Chrome.
  6. Scroll down until you find "Webgl 2.0 Compute". Use the drop-down menu to the right to select " Enabled ".
    • If "Webgl 2.0 Compute" is not available, you system drivers or graphics card may be blacklisted. You can override the blacklist by selecting " Enabled " next to "Override software rendering list", though this is not recommended. [1]
  7. It's the blue button in the lower-right corner. This relaunches Google Chrome with Webgl enabled.
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Method 2
Method 2 of 3:

Using Firefox

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  1. It has an icon that resembles a blue ball with an orange fox around it. Click the icon in the Windows Start Menu or Applications folder on Mac to open Firefox.
  2. The address bar is at the top of the page.
  3. This is the blue button on the page. The first time you visit this page, it informs you that some of these settings may be harmful to your browser stability, security, and performance. Click the blue button to accept the risk.
  4. The search bar is at the top of the page. This displays the webgl setting.
  5. If it says "True" under the value for "webgl.disabled", double click it to set the value to false.
  6. This displays information about Firefox.
  7. Both "Webgl 1 Driver Renderer" and "Webgl 2 Driver Renderer" are listed below "Graphics". If it displays a graphics card next to both of these, Webgl is enabled. If it does not display a graphics card, your graphics card may be blacklisted.
    • If your graphics card is blacklisted, you can override the blacklist by typing about:config in the address bar and searching for "webgl.force-enabled" and setting it to "True". However, this is not recommended.
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Method 3
Method 3 of 3:

Using Safari

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  1. Safari has a blue icon that resembles a compass. Click the icon in the Dock at the bottom of the screen to open Safari.
  2. It's in the menu bar at the top of the screen. This displays a drop-down menu.
  3. It's the third option in the drop-down menu below "Safari". This displays the Preferences window.
  4. It's the tab that has an icon that resembles a gear. It's the last tab at the top of the Preferences window.
  5. It's at the bottom of the Advanced menu in the Preferences window. This adds the Develop menu to the menu bar at the top of the screen.
  6. It's in the menu bar at the top of the screen.
  7. This displays a sub-menu to the side.
  8. If "WebGL 2.0" has a checkmark next to it, WebGL is enabled.
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      About This Article

      Article Summary X

      1. Open Google Chrome.
      2. Type " chrome://flags " in the address bar.
      3. Select "Enable" next to "Webgl 2.0 Compute".
      4. Click Relaunch Now .
      5. Open Firefox.
      6, Type " about:config " in the address bar and accept the risk.
      7. Search "webgl.disabled" and double-click it if it says "True" under "Value".
      8. Open Safari on Mac. 9. Open Preferences under the "Safari" menu. 10. Check ""Show Develop menu in menu bar" in the Advanced tab. 11. Click Develop in the menu bar. 12. Hover over "Experimental Features" and check " WebGL 2.0 "

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