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Everything you need to know to make your own Roblox game
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This wikiHow teaches you how to create a game map in Roblox Studio. After you've selected a game preset, the primary components of a map include terrain and object placement; once you've created your game, you can upload it to Roblox for other users to enjoy.

Part 1
Part 1 of 5:

Selecting a Preset

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  1. Click or double-click the Roblox Studio app icon, which resembles a blue square with a black diagonal line through it.
    • If you're on the Roblox website, click the green Start Creating button near the bottom of the page, then confirm that you want to allow Roblox to open.
  2. Enter your Roblox username and password, then click Sign In .
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  3. It's in the top-left side of the Roblox Studio window.
  4. You'll find this option at the top of the window. Doing so opens a list of Roblox preset game types.
    • While you can create your own gametype, doing so requires extensive knowledge of how to code in Lua.
  5. Click one of the seven gameplay presets listed on this page. After doing this, the gameplay preset will begin to open in Roblox Studio.
    • For example, to create a Capture the Flag game, you would click the Capture the Flag option.
    • The gameplay preset may take a few minutes to load.
  6. You can navigate around the game's map using the left and right arrow keys, while scrolling up or down will zoom you out or in (as will pressing the down or up arrow keys).
    • Right-clicking and dragging the map allows you to adjust the camera angle.
    • You'll use the left mouse button for making changes to the map (e.g., adding items or adjusting terrain).
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Part 2
Part 2 of 5:

Adjusting the Terrain

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  1. This tab is in the "Terrain" section of options at the top of the window. You should see a "Terrain Editor" pane appear on the left side of the window.
    • If you see a pane with "Terrain Editor" listed on the left side of the window, the Terrain Editor is already enabled.
  2. You can change the texture of the ground by using the Terrain Editor's "Paint" tool:
    • Click Paint in the Terrain Editor pane.
    • Scroll down to the "Material" section.
    • Select a ground texture.
    • Click and drag your mouse across the ground where you want to add the texture.
  3. You can change the size and strength of your Paint brush in the "Brush Settings" section of the Terrain Editor by clicking and dragging the respective slider left or right to decrease or increase your selected setting.
    • You can also choose between a circular brush and a square brush by clicking the circle icon or the square icon, respectively.
  4. Obstacles such as ditches and hills add depth to your map, especially if you're using a competitive map preset:
    • Hill — Click Add , select a texture, and then click and hold the area that you want to enlarge. Dragging your mouse will allow you to shape the hill.
    • Valley — Click Erode , select a texture, and then click and hold the area in which you want to create a hole. You can drag the mouse to extend the hole into a valley.
      • You can also use Erode on a hill to create a dent or cave in it.
  5. After creating a hill, you can enlarge it by doing the following:
    • Click Grow
    • Click and hold the hill that you want to enlarge.
    • Repeat with different sides of the hill until it's the size you want.
  6. If necessary, you can smooth out rough edges in your terrain. This will both add to your game's aesthetic appeal and prevent players from getting stuck on corners:
    • Click Smooth
    • Click and drag your mouse across an area to smooth it out.
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Part 3
Part 3 of 5:

Adding Objects

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  1. If you don't see the "Toolbox" pane on the left side of the window, click Toolbox at the top of the window to add it to your available options.
  2. Type the name of an object type (e.g., weapon or building ) into the search bar at the top of the Toolbox pane, then press Enter .
    • For example, if you want to add a tree to your map, you'd type tree or plant into the search bar.
  3. Scroll down through the available objects until you find the one that you want to use, then click it.
  4. If clicking the object results in a prompt which says "Put this tool into the starter pack?", click Yes . This will add the object to the game's files, which will allow you to place the object on the map.
    • Skip this step if the object is an object that's already on the map, as it will already be in the game's files.
  5. Once the object has been added to the map's files, you can click and drag the object onto the map itself.
  6. You can reposition objects by clicking and dragging them around the map.
  7. When you're satisfied with the number of objects on your map, you can proceed with testing the game.
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Part 4
Part 4 of 5:

Testing Your Game

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  1. Testing your game allows you to see the map from the ground level as a player, meaning that you'll be able to see problems with your map (e.g., rough textures or improperly placed objects).
    • It's important to fix any issues with your map before publishing it. Skipping the testing phase may cause you to miss an important issue.
  2. This tab is at the top of the Roblox Studio window. Doing so opens the TEST toolbar.
  3. It's a triangle with a Roblox avatar in front of it that you'll find in the upper-left side of the window. Your game will load.
  4. Right-click and drag left-to-right until the camera is behind your Roblox avatar.
  5. You can use the standard W , A , S , and D keys to do so.
    • You can also jump by using the spacebar.
  6. Common errors include poorly placed items and items which impede players or make the map difficult to traverse, but you may notice minor graphical issues (e.g., lumpy terrain) as well.
    • Try running a feasible route on the map (e.g., if you made a Capture the Flag map, try capturing and retrieving a flag) to see if there are any issues with the map.
  7. Click the red Stop icon in the toolbar at the top of the window to do so. This will exit the testing window and return you to the Roblox Studio interface.
    • If you discovered any errors, fix them before proceeding to the next part.
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Part 5
Part 5 of 5:

Publishing Your Game

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  1. Before uploading your game to Roblox's website, you'll want to save a backup onto your computer:
    • Click FILE
    • Click Save
    • Enter a file name in the "File name" text box.
    • Click Save
  2. This tab is in the upper-left corner of the window. A drop-down menu will appear.
  3. It's in the middle of the FILE drop-down menu.
  4. You'll find this option near the top of the pop-up window. Doing so opens the Basic Settings window.
  5. Type your game's name into the "Name" text box at the top of the window.
  6. In the "Description" box, type in a brief explanation of how your game works.
  7. Click the "Genre" drop-down box, then click a genre of game.
    • This step is optional, but recommended if you want to narrow down search results for your game.
  8. It's at the bottom of the window.
    • If you want to keep the game private, skip this step.
  9. It's a green button at the bottom of the window. Your Roblox game will begin uploading to the Roblox website.
  10. Once Roblox finishes uploading to your profile, click Next , then click Done at the bottom of the next page. This will close the upload window and take you back to Roblox Studio.
    • If you have Builder's Club, you can elect to sell your game or its models instead of clicking Done .
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Community Q&A

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Add New Question
  • Question
    How is the "Anchor" button useful?
    SeanTheBoss103
    Community Answer
    The "Anchor" button is used for keeping an object in place. It's primarily used for trees and other landscaping, so it's not that important.
  • Question
    A couple of months ago I joined a group. I was able to edit the game. Today I joined another one, but I wasn't able to edit it. How come?
    Animebread
    Top Answerer
    To edit a game that belongs to a group, you must have a rank with permissions to do so. Ask the group owner or someone who is a higher rank if you can edit the game.
  • Question
    Can you get famous for this?
    Air King Sky
    Community Answer
    If your game has good coding and if you keep updating the game, then yes, this is possible on Roblox.
See more answers
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      Tips

      • Creating a game from the terrain level up is also possible, though implementing objectives (e.g., a flag to capture) requires coding.
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      Warnings

      • If you use models from another user, credit them in the "Description" section when uploading your map. This is especially important if you sell your map via Builder's Club.



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      About This Article

      Article Summary X

      To make a game on ROBLOX, start by opening ROBLOX Studio, clicking on "new," and then clicking on "gameplay." Then, choose a game preset, like capture the flag. Once you've chosen a preset, use the editor and toolbox to adjust the terrain and add objects to your game. When you're finished, test your game by clicking on the "test" button. If you're satisfied with your game, save it and publish it on ROBLOX. If you want to learn how to add genres and names to your games, keep reading the article!

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