An in-depth look at the Searing Smite spell in Dungeons & Dragons 5th edition
Are you looking for ways to add firepower to your paladin character’s attacks in D&D 5e? In that case, Searing Smite might just be the spell for you. Searing Smite is a level 1 evocation spell capable of dealing fire damage to enemies and temporarily setting them on fire for the spell's duration, making it useful when you want to do as much damage to enemies as possible. Want to learn more? Read on for a complete guide to the Searing Smite spell, including its mechanics and the best ways to use it.
Things You Should Know
- Searing Smite costs a bonus action to cast. Once activated, it deals 1d6 fire damage with your PC’s next melee attack and ignites the target.
- Targets can make Constitution saving throws at the start of each turn to resist the flames. If they succeed, the spell ends, but if not, they continue burning.
- Deal extra damage with Searing Smite by upcasting it at higher spell levels. It deals an extra d6 of damage per level (1d6 at level 1, 2d6 at level 2, and so on).
Steps
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References
- ↑ https://youtu.be/nl2B812prAQ?t=244
- ↑ https://grimoire.thebombzen.xyz/spells/searing-smite
- ↑ https://grimoire.thebombzen.xyz/spells/searing-smite
- ↑ https://grimoire.thebombzen.xyz/spells/searing-smite
- ↑ https://grimoire.thebombzen.xyz/spells/searing-smite
- ↑ https://5thsrd.org/character/classes/paladin/
- ↑ https://youtu.be/nl2B812prAQ?t=244
- ↑ https://youtu.be/nl2B812prAQ?t=244
- ↑ https://5thsrd.org/character/classes/paladin/
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