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The Ultimate Guide to Player-to-Player Trading in Rocket League
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Do you want to trade items in Rocket League? Rocket League has a large collection of customizable items to spice up your look and style. Many items were only obtainable for a limited time during in-game events, making some items hard to get if you miss out. Luckily, Rocket League allows you to trade items with other players. So if you know a player that has something you want, and you have something to offer in return, you can trade items. However, Epic Games will be removing the player-to-player trading feature on December 05, 2023, so you better hurry! [1] This wikiHow article teaches you how to trade with other players on Rocket League.

Things You Should Know

  • Players must be level 30 or higher, have two-factor authentication enabled, and have purchased 500 Credits in-game. You can only trade with your friends.
  • Enable "Allow Player-to-Player trading" in the Settings menu under the "Interface" tab. Then you can invite your friends to party and offer to trade.
  • Player-to-player trading will be removed from Rocket League on December 05, 2023.
Part 1
Part 1 of 3:

Understanding the Requirements

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  1. In order to qualify for player-to-player trading, your Epic Games account must be verified by email, and you must enable two-factor authentication (2FA). Use the following steps to enable two-factor authentication: [2]
    • Go to https://www.epicgames.com/account/personal and log in to your account.
    • Click Password & Security .
    • Click Set up next to your preferred 2FA verification method.
    • Follow the instructions to complete the process.
  2. You must be at least Level 30 or higher to qualify for player-to-player trading. There are trade restrictions on levels 30 and higher. Both players must meet the level requirements to trade. You can check your XP Level by going into "Profile" on the title menu, followed by "Career" and then "Stats." The trade restrictions are as follows:
    • Level 1 - 30: No trades allowed.
    • Level 30 - 99: 3 trades per day allowed with a 2000 Credit trade limit.
    • Level 100 - 249: 10 trades per day allowed with a 10,000 Credit trade limit.
    • Level 250 and above: Unlimited daily trades with a 100,000 Credit trade limit.
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  3. You can purchase Credits in the Item Shop. You must purchase at least 500 Credits or the equivalent in value. 500 Credits is equivalent to about $5.00.
    • If you've purchased 600 or more in ESports Tokens, this also counts toward the trade requirement.
    • Cosmetic bundles purchased with real-world money (i.e. Rocket Pass Premium) do not count toward the trade requirement.
    • This trade requirement does not count for players who purchased the game before the free-to-play update.
  4. The following items are tradable with other players:
    • Revealed Blueprints
    • Items built from Blueprints (must be on the same platform).
    • Items received from crates prior to the Blueprint system.
    • Credits (only one player can trade credits).
    • Free post-game drops.
    • Rocket Pass Premium items from Tier 71 and above.
    • Free Rocket Pass items.
    • Items from in-game events.
  5. The following items can't be traded with other players: [3]
    • Unrevealed Blueprints.
    • Items built from Blueprints on other platforms.
    • Credits for Credits.
    • Credits for nothing.
    • Items purchased from the Item Shop or Showroom.
    • Items purchased from the ESports Store.
    • Items of common or legacy rarity.
    • Rocket Pass Premium items below Tier 71.
    • Bonus gifts and items.
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Part 2
Part 2 of 3:

Enabling Player-to-Player Trading

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  1. When you launch Rocket League, select Settings on the Title menu.
  2. It's the fourth tab at the top of the Settings menu.
  3. It's at the bottom of the "Interface" menu. If this option is not checked, select it to check the checkbox. This option must be enabled in order to initiate or accept player-to-player trades. [4]
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Part 3
Part 3 of 3:

Trading with Other Players

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  1. You can only trade with players that you have added to your friend's list. Rocket League is cross-platform, meaning you can add friends from other game consoles or gaming platforms. Use the following steps to add a friend:
    • Press the button assigned to Gas/Accelerate on the title menu to bring up your Social menu.
    • Select Add Epic Friend at the bottom of the Social menu.
    • Enter your friend's username.
    • Wait for your friend to accept your request.
  2. To create a party, make sure the person you want to trade with is online. Select Create party at the bottom of the Title menu. Select the player you want to trade. Once they accept your invitation, they will be added to your party.
    • If you are invited to a party, you will receive a pop-up asking if you want to accept the invitation. Select Accept to accept the invitation.
  3. To invite a player to trade, select the player's profile icon in the bar at the bottom of the party screen. Then select Invite to Trade . This will send an invitation to the player to trade items.
  4. You can select up to 12 items to offer. The items you are offering will be displayed in the grid spaces labeled "Your Offering" on the right side.
    • You can filter your items using the category tabs at the top of the trade menu. Categories include; crates, decals, player banners, wheels, rocket boosts, toppers, antennas, and more.
  5. The items the other player is offering will be displayed in the grid spaces below the other player's username on the right below your offerings.
  6. It's at the bottom of the trade offerings on the left side. The trade will be considered "Pending" until the other player accepts the trade.
    • Double-check the items that are being offered and make sure the trade is fair before accepting the trade. All trades are final.
    • If any items are added or removed before the other player accepts the trade, the trade will automatically be canceled, and you will need to hit Accept again.
  7. Once both players accept the trade, you will be given a five-second countdown. If you change your mind, you can cancel the trade during the countdown. Once the countdown is over, the trade will be completed. Both players will be notified of the items they received from the trade. [5]
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      Warnings

      • All trades are final. It is the player's responsibility to make sure the trade is fair before accepting a trade.
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